Log in with itch.io to leave a comment.
Really good Game!
Great work! :D
I only wish he could fly.. Anyways, amazing game that took me back to the wild 90s
Strong Atari vibes. Great work! :D
some levels don't even make sense
Wholesome platformer with a nice variation of levels, tasks and obstacles for the nostalgic minds who crave intuitive gameplay
really amazing what you do with minimalism and repetition! great game
very good game, reminds me of the atari games
Nigga, wow! This is amazing!
why isn't it available on mac, web version?
technical restrictions with the latest version of Godot, and some features that aren't supported by any Mac browsers yet. Hopefully that changes soon, when it does I'll update!
it's that the reason why most godot 4 games i try to play in my browser crash?
Very nice little plattformer. Thx for creating this. :)
This is pretty good.
Very nice game! Exactly the kind of game I love!
Old school sensibilities, I think this is actually better than VVVVVVV!
It's kind of reminiscent of a classic old game called "Montezuma's
Revenge", even the sound f/x are similar!
I really like your design style! I'm donating $5.00 now!
Are there any keyboard commands to, for instance, exit the game
or do other things? Redefining keys would be nice too.
Keep up the great work! P.S. - Thanks for supporting Linux!
I saw this game on the home page of itch.io and wondered how could it be. Seemingly simple game like that highlighted on home page? But in simplicity is beauty. This game is incredible fun!
HOW DO I REPLAYYYYYYYY
On MacOS, I needed to go to Library > Application Support > Godot > app_userdata and delete the Mr. Platformer folder inside.
best game I've played in a long time!
Básico, pero muy divertido :)
Love Terry Cavanagh's games. VVVVVV being my favourite. I love Super Hexagon but I'm too bad at it. ^^ This one was fun. Thanks for a new gaming experience again, Terry.
the game is funny and peculiary hard,
I was surprised
I thought it was gonna be a simple platformer, but then I kept playing, and now im confused yet intrigued.
It reminded me of Pitfall from Atari 2600 and Atari in general.
Loved this one! If you like this game be sure to try Kero Blaster by Studio Pixel, gameplay is more like Megaman but trust me they're very thematically similar games.
reminds me of atari, good game!!
It has a simple Atari-like look, and when I first played it, I thought it was a platformer where you have to earn a high score to get to the finish line!
But as I played it over and over again, I gradually realized the truth, and by the end of the game, I felt like I was watching a suspenseful story with my heart pounding.
Also, in the beginning of the game, I was trying to get a high score as much as possible, but in the middle of the game, I was ignoring the score items in order to clear the game as quickly as possible.
However, towards the end of the game, the placement of the score items was very elaborate, and I thought that collecting all of them would clear the author's challenge to the skill game, so I played to score as much as I could.
The last part of Cave was difficult but when I got all the items it was a great feeling!
1.1... what is newwwwww?!? WHATWHATWHAT O.O
All levels complete :sunglasses: Every new terry game is a treasure, thank you
This is a really fun game you made. I love the art style and the sound effects.
another banger from terry
worst game on itch.io ever
I enjoyed playing all 40 levels in the game and calculated the max highscore to a little over 11,260 even though my personal best was only 1,310. I found the jungle theme to be the easiest and the desert theme to be the hardest.
The aesthetic stays super true to the original Atari games! Love everything from art, to physics, to sound! It's a good mixture of Pitfall, Montezuma and Jungle Hunt, as well as a sound effect from Adventure (door unlock sound) for good measure. 10/10 in my book!
i'd put a thumbs up emoji if I could
Wade Watts would approve
I have enjoyed this game (more than I expected). I wish I could continue from the parts I lost without losing progress.
Amazing project which reminds me my old Atari 2600. The controls work well as expected and I love the minimalist aesthetic. I would like to know which engine you used creating your game?
Great and fun nostalgic feeling!
At some point, I thought the levels were proc-gen, which would be so cool for this game.
The start button of Dualsense causes a life loss, by the way, is it a bug?