Hello. How do we get our Steam key? I follow some advise i found on steam forums but it is not working for me. I don't have a download button on itch (but the game is ready to play). Thanks
Dicey Dungeons v0.17.2, final alpha before launch!
Hey all! Dicey Dungeons v0.17 is out now! (actually, it's v0.17.2 - I cleaned up a few rough edges and fixed a few bugs in the build I posted last week). This update features:
- "Parallel Universe", a huge new episode for Warrior.
- Revamped hard modes, now called "Elimination Rounds".
- New enemies! (The Cactus and the Warlock)
- Loads of new Art and UI improvements.
As the title says, this is the *final* alpha of the game! The next update will be the launch version! For more info on that and on this update, see the blog post here: http://diceydungeons.com/blog/2019/05/20/version-17.html
Thanks so much for playing. Hope you enjoy the update!
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Can you not purchase the game at this moment? It says page not found, if you have gotten any solutions please help.
The link to buy the game is down so I can't try the the Alpha version :(
Im downloading the new version but just want to make sure you know a bug. When playing against a copycat with no offensive items it crashed my game everytime, maybe a warning message would be useful?
If i buy this here, will i also get a code to the steam version?
This still doesn't launch on Mac OS for me, not been able to play once since buying. Will this be fixed for the release?
Hey! The only launch bug I've had on Mac OS is for people running very old versions, and there's not much I can do about that. What version of OSX are you on?
There is currently an exploit/glitch on the jester. By rapidly clicking the snap When available it gives the player free "6" dice for each card snapped.
I've experienced a bug twice now. When the alchemist turns into a bear, the next time the bear attacks it will not finish its move set, soft locking the game. I've had to restart the game and try to avoid her bear-ifying.
Sorry if this has been mentioned already.
Bug report(?) for Jester's sweets card:
When at one less than max HP, (ex: 23hp out of 24hp), sweets heals 1HP and adds 2 shield. Is it supposed to happen like that, or should it just heal 1HP and add 1 shield?
If it's intentional, my apologies. Just wanted to point it out.
Ah, yep, that description was unclear. Have changed it to "Heal +2. If above max hp, convert excess to shield" for launch! (have changed the behaviour too!)
Nope, the alpha is over! But if you wanna get an email when the game comes out, you can sign up to the mailing list! https://www.terrycavanaghgames.com/dice/mailinglist.html
Some comments on an great game:
- There are some minor bugs like dice disappearing if you double click or tap on them, the trading
- I somehow accidentally drop my dice / click on the flee, end turn buttons more than I'd like. Think its because the equips overlaps with these buttons.
It just keeps getting better and better! Love this game!
Being able to resume a game is much appreciated, especially now games are longer with the extra floor.
The new version crashes systematically on launch here, on OS X 10.11.6.
I am having the same issue on 10.11.6, I sent a error dump to the team a week ago.
Not a fan of the laughing when we die. :P
But good job on the dev, it's really shaping up nicely! :)
Hey, the game loads in SteamOS now, thanks!